The M Ed in STEAM Education (One Year) is a 27-credit master’s program offered through the Department of STEAM Education at Kathmandu University School of Education (KUSOED). The program runs for one year across two semesters and is intended for applicants who already hold a master’s degree in any discipline from a recognized university.
Its curriculum covers education theory, research methodology, ICT in STEAM Education, pedagogy, curriculum leadership, elective study, reflective practice, and practicum. Non-credit workshops of 30 hours per semester are also included in the academic structure.
| Field | Details |
|---|---|
| Course: | M Ed in STEAM Education (One Year) |
| Institution: | Kathmandu University School of Education |
| University: | Kathmandu University |
| Department: | Department of STEAM Education |
| Level: | Master’s |
| Duration: | 1 Year |
| Semesters: | 2 |
| Total credits: | 27 Credit Hours |
| Eligibility: | Master’s degree in any discipline from a recognized university |
| Seats: | 30 |
| Additional requirement: | 30-hour non-credit workshop per semester |
The one-year M Ed in STEAM Education is part of KUSOED’s wider academic work in Science, Technology, Engineering, Arts, and Mathematics education. The Department of STEAM Education developed from the School’s Mathematics Education unit, which began academic work in 2006 and was extended into the STEAM Education department in 2019.
The department works across Mathematics Education, Science Education, Technology Education, and multi-, inter-, and trans-disciplinary STEAM Education. Its academic activities also include research and professional development related to curriculum, pedagogy, and assessment.
The one-year M Ed is distinct from KUSOED’s two-year MEd in STEAM Education. The one-year pathway requires a master’s degree in any discipline, while the two-year program has a bachelor-level entry route.
Duration: 1 year
Semesters: 2
Total credits: 27 credit hours
The program is divided into four academic components:
6 credits of core education courses
9 credits of STEAM Education specialization
6 credits from two elective courses
6 credits of practical study
Students also participate in non-credit workshops totaling 30 hours in each semester.
| Course Category | Course Title | Credits |
|---|---|---|
| Core | EDUC 508 Theory and Practice in Education | 3 |
| Core | EDUC 509 Research Methodology | 3 |
| Specialization | STEAM Ed 501 Information Communication Technologies (ICTs) in STEAM Education | 3 |
| Specialization | STEAM Ed 511 Innovative Pedagogies | 3 |
| Specialization | STEAM Ed 521 Curriculum Leadership | 3 |
| Practical | STEAM Ed 542 Reflective Practice in STEAM Education | 3 |
| Practical | STEAM Ed 544 Practicum | 3 |
Students select two three-credit electives, giving a total of six elective credits.
The elective component allows students to select two areas from the available STEAM Education options:
STEAM Ed 520 Resource Material Development in STEAM Education
STEAM Ed 525 Education for Sustainable Development
STEAM Ed 530 Action Research
STEAM Ed 535 Perspectives in STEAM Education
STEAM Ed 540 STEAM Pedagogy for Mathematics Education
STEAM Ed 545 STEAM Pedagogy for Science Education
STEAM Ed 550 STEAM Pedagogy for Language Arts Education
STEAM Ed 555 Creative Arts in STEAM Education
STEAM Ed 560 Gender and Indigenous Knowledge (IK) in STEAM Education
STEAM Ed 570 Advanced Topics in STEAM Education
The elective structure allows students to shape part of their study around areas such as mathematics, science, language arts, sustainability, creative arts, action research, indigenous knowledge, or resource development.
The two core courses provide the general education and research foundation. Theory and Practice in Education places STEAM study within a broader educational setting, while Research Methodology addresses academic inquiry.
Information Communication Technologies in STEAM Education examines ICT within STEAM-oriented educational practice. Innovative Pedagogies focuses on teaching approaches, while Curriculum Leadership places curriculum within a leadership and educational development context.
Reflective Practice in STEAM Education and Practicum form the six-credit practical component. These courses connect the academic content with reflection and practical educational engagement.
The elective courses give students scope to focus on two additional areas relevant to their academic interests.
Eligibility: A master’s degree in any discipline from a recognized university.
This requirement distinguishes the one-year M Ed from the two-year MEd in STEAM Education, which is available through a bachelor-level entry pathway.
Applicants from different master’s-level academic backgrounds can meet the stated basic academic requirement; admission remains subject to the applicable Kathmandu University process.
Admission, entrance, curriculum administration, examinations, results, and degree award follow the rules and regulations of Kathmandu University.
Application and selection procedures are connected with the relevant KUSOED admission cycle. The finalized KUSOED program context identifies 30 seats for the one-year M Ed in STEAM Education.
The program includes two practical courses:
STEAM Ed 542 Reflective Practice in STEAM Education — 3 credits
STEAM Ed 544 Practicum — 3 credits
Together, they account for six of the program’s 27 credits.
The additional non-credit workshops provide another structured learning component, with 30 workshop hours scheduled in each semester.
The program covers several connected areas within STEAM-oriented education:
Education theory
Research methodology
ICT in STEAM Education
Innovative pedagogy
Curriculum leadership
Reflective educational practice
STEAM-related elective study
Practicum
Depending on elective selection, students may also study sustainability, action research, mathematics education, science education, language arts education, creative arts, indigenous knowledge, or resource material development.
The program runs for one year across two semesters.
The program carries 27 credit hours.
Applicants need a master’s degree in any discipline from a recognized university.
Students select two elective courses carrying three credits each.
Yes. Reflective Practice in STEAM Education and Practicum together carry six credits.
Yes. The program includes non-credit workshops of 30 hours per semester.
The one-year program requires a master’s degree in any discipline, while the two-year MEd has a bachelor-level entry route. They also have different credit and curriculum structures.
The finalized KUSOED program context identifies 30 seats for the one-year M Ed in STEAM Education.